Dragon and Sword
Dragon and Sword is a 3D-SRPG game set in a fantasy world called Aos Continent. Players take on the role of an ordinary teenager and their companions in an adventure. The game features a variety of heroic characters and magical creatures, as well as character development, equipment building, and various RPG gameplay elements. The battle gameplay is strategic and complex, with attributes affecting damage, such as fire restraining wood and vice versa.
1. Dragon and Sword is a 3D-SRPG game for players set in a fantasy world called Aos Continent.
2. Players take on the role of an ordinary teenager and their companions in an adventure, with a large number of heroic characters and magical creatures.
3. The game features character development, character transfer, equipment building, adventures, arenas, and mines, providing players with a rich and strategic experience.
4. The gameplay includes complicated strategic battle gameplay, with attribute restraints between different elements (water, fire, wood, lightning) that increase damage.
5. The game is designed to provide players with a relaxing nurturing experience.
Dragon and Sword, 3D-SRPG, fantasy world, Aos Continent, ordinary teenager, companions, adventure, heroic characters, magical creatures, character development
Dragon and Sword is a kernel design 3D-SRPG game for players.
The story takes place in a fantasy world called Aos Continent, where players will play as an ordinary teenager and his companions in an adventure. Around the development of the story, the game has added a large number of heroic characters and magical creatures! The game also features character development, character transfer, equipment building, adventures and mines, arenas, and many RPG gameplay elements, providing players with a rich, strategic, and relaxing nurturing experience.
Complicated strategic battle gameplay
※. Attribute restraint: water restrains fire, fire restrains wood, wood restrains lightning; after being restrained, the damage increases ……
※. Terrain gain: grass can increase hit, forest reduce evasion ……
※. Terrain attributes: the map also has elemental attributes, with the same elemental characters, together with additional damage increase ……
※. Map height difference: melee skills can’t hit enemies high up, magic skills can fly over hills ……
※. Everyone has a different range of skills, stand in a position where enemies can’t hit, they can’t counterattack.
※. Skills carry buffs strategy, freeze, stun, make the enemy can not move.
※. The main reason for this is that you can’t get a good idea of what you’re doing.
The elements of RPG training
The main elements of RPG development are: *. Character promotion, advancement, and finally the completion of the character’s transfer and awakening.
※. Equipment system; equipment production, upgrading, and decomposition.
※. Food and talent cultivation; ingredients are cooked and fed to the characters, and there are also cooking mini-games like Star Ocean 1.
▪ Rich battle objectives: kill, destroy all enemies, protect the target, escape from the location, hold on to the number of rounds, protect the village, a variety of level conditions
▪ Real-time PvP.
-Dual arena system, real-time operation is like two sides are playing chess; players compete for ranking.
-Team mission gameplay! Call on your friends to help you.
Call your friends to help you. -BOSS call, gather the power of all the strong people together to kill him.
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